Create your own custom use-case
class_constructor 4.553
。Line官方版本下载对此有专业解读
As the dismantle example above demonstrates, there’s a significant amount of core gameplay systems where the underlying logic is contained exclusively in the backend. The Unreal game client knows nothing about how item dismantle operations work, only how to prepare the backend HTTP request and interpret the corresponding response.
In practice, real turn-taking requires combining low-level audio signals with higher-level semantic cues from the transcript itself. That meant the VAD-only approach couldn’t scale to a real system.